In home stretch, just little things to add now... like melted wax on the candels, bottles with labels with wine in them and some wine poured out in a puddle... Who knows what else i'll think about adding as I work.
I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)
Glass looks better. The bottle in the middle has quite a thin neck? Is that double thick glass with the outer layer really transparent? Also it seems like the wax on the bottom candle isnt hanging 'down' down? More sort of 'slanty' down. The wax itself is good.
P.s. Can I ask about your candle flame geometry/shader set up? All procedural? Point light? Shader glow?
Last edited by ben hobden; 04-09-2010 at 10:02 AM.
Candel is just a ramp with another ramp as a tranparencny. the flame is a flame shape geo with yet another ramp and then a glow attached to that. Over top of each candel is a volume light and a point light.
Their are only 5 lights in that whole scene 2 of which are in the back inside the buldings
I'll fix the angle of the wax thats droppping was to tired last night rendering it over and over again.
I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)
Had a bad cold had some time to play around with this project fixed up the rock wall a lot from before.the first one is a BW like the old style paper headlines 2nd is the new color render.
I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)
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