Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 31 04-07-2003 , 07:33 PM
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Ah thanks guys- so right Kurt I had horrible slow down just moving the arms around on 3 subd mice LOL. Next time I shall give these new ideas a go. Cheers both. That's whay these challenges are jolly- learning things all the time.


Last edited by Witchy; 04-07-2003 at 07:36 PM.
# 32 04-07-2003 , 09:25 PM
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Sub-ds are great for modeling, pain for animation.


Added a lot of little things model almost done wont have time for the body right now have demo to finish..

Sitting about 7 hours of work on this head...

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# 33 04-07-2003 , 09:26 PM
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3q

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 34 04-07-2003 , 11:27 PM
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I like the surface, did you use nurbs?

# 35 04-07-2003 , 11:32 PM
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I don't know what it is but I could almost recognize your work eyes closed :p

Great stuff! Keep it up user added image


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# 36 04-07-2003 , 11:39 PM
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Thanks KB...


justin its a poly surface...


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 37 05-07-2003 , 12:46 AM
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nice! When my wife gets angry at me for spending too much time on the computer she starts to look alot like that! the horns come out and everything.

seriously tho', that is looking sweet, I really hope you can squeek out more time to finish.

# 38 05-07-2003 , 09:31 AM
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Originally posted by kbrown
I don't know what it is but I could almost recognize your work eyes closed :p

Great stuff! Keep it up user added image

thats exactly what I say to him! His work is so recognisable (is that a word) user added image

fantastic work kurt, some of your nicest modeling yet!

# 39 05-07-2003 , 09:32 AM
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Originally posted by howardporter
nice! When my wife gets angry at me for spending too much time on the computer she starts to look alot like that! the horns come out and everything.

LMAO!! same as dude!! user added image

# 40 05-07-2003 , 12:47 PM
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Thanks everyone.. im glad i have a unique stlye.. I guess thats a good thing now all i need is a studio to like me-)

Thanks again means a lot to me


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 41 05-07-2003 , 12:53 PM
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nice kurt user added image
got any updates ?


Thanks for wasting your time reading this line.
# 42 05-07-2003 , 02:59 PM
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I'll try and fit in a body....... make him a gargoly thing with wings im thinking.....

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 43 05-07-2003 , 04:07 PM
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Working on the leg area's then i'll work my way up to the torso...

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 44 05-07-2003 , 04:08 PM
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wow..thats looking awsome...
im just amazed how fast you do all of this!!
great job!!


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# 45 05-07-2003 , 08:04 PM
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looking really nice...I'm wondering if I should convert to subDs...can you do that if you're using a poly cage? Should i delete the history of the inner poly and then convert it to subDs?...me no know...

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