This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
no updates yet, I moved to the animation portion of my demo reel. I am still working out weither I want to animate or not. I dl a audio clip from the www.10secondclub.net and I am in the process of animating to it. I will get to texturing the M2 bradley down the road but for now it is temporary on hold.
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