This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
the whole head with the changed mouth.i would really apreciate if you guys could give me some refernce pictures of gorilla's teeth.i search on th net but i didnt fiind anything.
than for the pctures Pyrus.i saw them but i dont like them too much.again, i changed the shape of his head and it begins to look more like King KONG.lets see what you think of that update.
Hi Mc. I think your model is going very well. Proportions are great, aswell as shapes. But there are two things bugging me:
1. Eyes. They look very strange. Its like circular holes on his face. Look at this picture:
As you can see the structure of monkeys eyes are pretty much the same as human eyes. Of course they don't have the same shape, but are very close in structure. Maybe you could make this modifications. It's up to you, of course.
2. Nose. In the extreme left of this picture, you can see the two nose halves are connected. in the middle one, you can see that what you are doing on your model is just a wrinkle above the nose.
I think it will look better connected.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is Off |
HTML code is Off