Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 61 04-12-2005 , 08:59 PM
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well, i havent restarted it yet(been so busy with fur and hair and cloth) but i will riight now!


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# 62 04-12-2005 , 11:01 PM
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lol, my first real update on 6.5!!!

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# 63 04-12-2005 , 11:02 PM
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im not keepin that head, lol, its bad


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# 64 05-12-2005 , 12:26 AM
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added this hand

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# 65 05-12-2005 , 12:38 AM
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yay

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# 66 05-12-2005 , 12:39 AM
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poly count so far is 3412 faces, but im at 5576 tris, i hope the head is good!


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# 67 05-12-2005 , 12:42 AM
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now at 1486 faces
2240 tris!!! i reduced

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# 68 05-12-2005 , 12:56 AM
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ok attached legs
im doing feet next

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# 69 05-12-2005 , 01:10 AM
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i attached both arms:attn:

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# 70 05-12-2005 , 01:49 AM
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added feet

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# 71 05-12-2005 , 01:52 AM
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at 2600 tris


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# 72 05-12-2005 , 09:16 PM
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started head kinda(not human!!!)

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# 73 05-12-2005 , 10:52 PM
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almost done

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# 74 05-12-2005 , 10:56 PM
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oh by the way, im completely taking away the cyborg part, now its just a GMO(genetically modified organism!)


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# 75 06-12-2005 , 12:53 AM
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Cool looking good, just make sure it dusnt pass 6k polys!


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