thanks!
Well the first thing I did was googled "beginner's c++ tutorials" then, I learnd a bit from there, and I bought c++ for dummies.
Then I decided what I wanted to program (raytracer) and I started reading on vector maths, calculus, linear algebra, etc...
As for compiler- im using a free compiler called DevC++ and also I am using 2 libraries to put pixels on the screen- SDL and QuickCG. Both are easy to install and work like a charm.
Anyway... I really need to get my ass in gear now, I am still just reading papers on Monte Carlo Path Tracing, and I don't understand a lot of it.
Also, I was thinking about making my renderer an Unbiased Renderer, but that would mean implementing Metropolis Light Transport, andI really don't want to go there.
l8er
Matt
Live the life you love, love the life you live
Last edited by MattTheMan; 17-04-2006 at 04:08 PM.