thanks!
Well the first thing I did was googled "beginner's c++ tutorials" then, I learnd a bit from there, and I bought c++ for dummies.
Then I decided what I wanted to program (raytracer) and I started reading on vector maths, calculus, linear algebra, etc...
As for compiler- im using a free compiler called DevC++ and also I am using 2 libraries to put pixels on the screen- SDL and QuickCG. Both are easy to install and work like a charm.
Anyway... I really need to get my ass in gear now, I am still just reading papers on Monte Carlo Path Tracing, and I don't understand a lot of it.
Also, I was thinking about making my renderer an Unbiased Renderer, but that would mean implementing Metropolis Light Transport, andI really don't want to go there.
l8er ![Cheers user added image](images2/smilies/beerchug.gif)
Matt
Live the life you love, love the life you live
Last edited by MattTheMan; 17-04-2006 at 04:08 PM.