my own test of Indigo 0.5.
Bidirectional MLT, 400 mutations per pixel, 25 minutes.
I dont care that Photon mapping can get the same results with 100k photons in 1/4 the time (which I doubt) but for an unbiased render, caustics are hard. Very hard.
I just wanted to test caustics.
plus the setup is very simple with the newest 3ds Max exporters for Indigo 0.5
Live the life you love, love the life you live
Last edited by MattTheMan; 13-05-2006 at 03:14 PM.