This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
and kev...( new to the thread, and never read any of the posts b4 the "featured artist: mtcmkinley).. whats the funny char.... is it temporary or permanent... and btw,, i would change the font of the "featured artist" though
:edit:
one thing i dont like is the small look of the simply sites,,, now maya has grown up a bit.. but many look small. like highend3d.com, which looks more "fuller in the browser," will make the visitor stay there for a while coz it will look like there are a lot of thing going on the site,,, i know i sound silly, but this is the logic of a website,, not a website guru, but saying by personal experience and from the views of other people..
i mean fuller in the browser is that its shows off many contents of the site....
:Edit2:
after seeing mikes post i just went to highend and looked.. yes, i agree,, the clutter seems to bee a bit unarranged and stuff... i feel more comfortable with s3dw
May the force be with you...always!
A Jedi shall not know anger nor hatred nor Love
The only way to live a good life is to act upon your emotions
A warrior is reborn when he has something to protect
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