Thx t1ck135. Yeh, I cranked it out this morning.Originally posted by t1ck135
yowsers that was fast! (or to someone who's never properly rigged it is)
looking forward to some groovy poses
Joopson, I'm not sure what your asking. Basically I build whatever type of skeleton I need with the tools in maya. Then I build control shapes and parent them to the respective bones. Then to set up FK/IK I use the dwrigging tools scripts. They speed stuff up a bit, and you can do stuff like auto-orient joints..very handy.Originally posted by Joopson
how do you rig like that?
Thanks Gamester you are very kind.Originally posted by Gamester
Wooohhhhh, You model is so great, fantastic