Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 91 02-10-2006 , 02:25 AM
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AlphaFlyte

this can happen, if the dude who made the video used camtasia to record it. Just go to www.techsmith.com and down load the techsmith codec, should work...

Cheers
Jay

# 92 02-10-2006 , 07:31 AM
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And ta dah. That sorted it.
I still can't open it in Quicktime player but windows media player handles it now. It just argues about wrong file extension now haha. Force playing it in mediaplayer works.

Thanks a bunch.

A very interesting video to watch too, but it still looks insanely hard to get this workflow up to speed and to good results. Zbrush still has the UI from netherworld imho haha.
Anyways like what you've done with it and enjoy following this villain project.


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# 93 02-10-2006 , 09:57 AM
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Cool, have you downloaded the latest quicktime too?


Mirek: Sorry I didnt answer one of your questions from before, with regards to Z opening new doors. In a nutshell, yes, it has, though Im still doing the main model in Maya, Z is to add the icing on the cake if you will, it has so much to offer generally but Im using it to 'add' to what I'd consider 'okay' anyway. Dont wanna sound blase here, but it is a complimentary package as well as a stand alone App.

Cheers
Jay

# 94 02-10-2006 , 10:48 AM
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Update...
Been tending to other things this last week, but have now got myself back on track...

Cheers
Jay

user added image

# 95 02-10-2006 , 10:58 PM
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Aye it's the latest. Upgraded yesterday and again today.
Maybe it's TOO new? =) No worries though. It plays fine in mediaplayer thx to the tscc thingamabob. Ta.


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# 96 03-10-2006 , 05:25 AM
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Looking good Jay!

Have you had a chance to render out your female character or are you keeping us all waiting till the rigging done and dusted??

# 97 03-10-2006 , 06:30 AM
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I havent had the chance mate, its been full on with stuff this end so not had the chance, I will though, I haven't forgotten

Cheers
Jay

# 98 03-10-2006 , 06:35 AM
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Cool, thought you might be busy.

Like the look of your guy. Are you gonna create some weapons for this dude too?

# 99 03-10-2006 , 06:39 AM
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Possibly, he's more of a bullying sort rather than a bad ass gun slinger, he will get his ass kicked

Cheers
Jay

# 100 05-10-2006 , 04:38 AM
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Small Update

Jay

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# 101 05-10-2006 , 01:08 PM
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thanks mate, then its worth a look at next year when i have time.

I opened one of those zygote models into maya, and i see what you mean I think, the mesh seems all over the place, not like the neat lines I see on SM.


take it easy and life will be easy
# 102 05-10-2006 , 03:50 PM
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who's been eating all the pies? user added image
looking good jay


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
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May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
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# 103 05-10-2006 , 04:50 PM
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lol,


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# 104 05-10-2006 , 08:37 PM
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Originally posted by t1ck135
who's been eating all the pies? user added image
looking good jay

Yea no kidding thats the only thing he does wrong is steals little kids pies all day long. Nice work.


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# 105 05-10-2006 , 11:40 PM
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Thanks Guys

Will update soon...

Jay

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