Digital humans the art of the digital double
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# 106 19-10-2005 , 05:48 PM
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I think this thing sux, so I'm going to try again lol. :attn:

Since the never in 3d rule was lifted, I'm going to do Road Rash.

Here are some images.



mayafreak3

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# 107 19-10-2005 , 05:50 PM
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another shot of game

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# 108 19-10-2005 , 05:58 PM
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What, why?? Your model was superb???

# 109 20-10-2005 , 01:01 PM
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Thank you for the compliment. I think I could have designed it better. I learned alot about displacement maps and using z-brush with maya/mental ray at least while working on this. user added image

If I can't get a decent looking char out of this road-rash idea, then I will go ahead and enter the garg.

mf3

Here is the front wheel of the bike so far.

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Last edited by mayafreak3; 20-10-2005 at 01:08 PM.
# 110 21-10-2005 , 07:47 AM
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cool looking wheel
it'd be good if you got it finished so you could choose an entry user added image


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
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# 111 21-10-2005 , 10:05 AM
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What a pitty!!! Your entry was looking great! I just hope you have time to finish your new project. The start is already real good.

# 112 21-10-2005 , 04:09 PM
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Originally posted by t1ck135
cool looking wheel
it'd be good if you got it finished so you could choose an entry user added image

Thanks man. Ya dunno if I will be able to finish, but going to give it a go.

Originally posted by jramauri
What a pitty!!! Your entry was looking great! I just hope you have time to finish your new project. The start is already real good.

Thanks. user added image

mayafreak3

Here is the drawing I'm working from.. just a quick sketch.. and I may change it up a bit.

The character I'm doing from Road Rash is called Thrash.

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Last edited by mayafreak3; 23-10-2005 at 09:06 PM.
# 113 28-10-2005 , 10:47 PM
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I always thought your creature did lack something; it just seemed too fake, common, or maybe just over done. The tire looks really nice.

# 114 31-10-2005 , 05:30 PM
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Heh. Well im out of this contest. I haven't had any time to work on the road rash idea and wasn't really into that one either. There are lots of great entries in this competition. I wish you all luck.


mayafreak3

# 115 31-10-2005 , 06:22 PM
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Sorry to see you pull out of the challenge. Mabe you will have better luck in the next one.

# 116 31-10-2005 , 07:52 PM
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oh no user added image
well you can post your original model up as it'd be nice to see it with the others user added image

see you in the next challenge!


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
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