Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 106 20-12-2005 , 05:00 AM
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I love the red color, but i think it would look better with a litle brighter "cream" color.

I think your model is the best so far user added image

# 107 20-12-2005 , 07:45 AM
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looking forward to seeing those final renders user added image


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
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# 108 20-12-2005 , 10:21 AM
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Yes, please to a blue and white peral comparison.:p

# 109 21-12-2005 , 03:57 AM
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Learned a big lesson tonight. ALWAYS check your tesselation for EVERY object in your scene. I was wondering why I was having so much trouble rendering large chunks of the model, until I did a spread sheet search on the tesselation and found 4 tiny spheres I had used for a part of the engine which were tesselating at 1,000,000 triangles a piece !!user added image Suffice to say, once I corrected that huge error I was able to render a larger piece at once, and it only took 1 hour 20 mins. I still can't squeeze out the whole scene due to the diplacement maps on the tires, but at least now it'll work with just 2 render layers. So here's two new pics. Comments are welcome, but I'm running out of time so I won't be able to make any major changes.

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# 110 21-12-2005 , 06:35 AM
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Rear view

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# 111 21-12-2005 , 06:56 AM
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No problems that I could see... except one thing.

Im still not satisfied with the License Plate.

I actually saw one today as I was waiting for the light
to turn green there was someone from Colorado right
in front of me. And you are so right...IT IS UGLY!!user added image

The only thing that is wrong with it is that it is still popping out
too much. Stickers are almost completely flat, extremely thin you are almost there.

The overall thickness of the plate is a little too much as well. Check out the plate on your car. It should be very thin easy to bend. And now compare that to the one you have here. Yours appears to be made of plastic from the thickness.

Plates are pretty flat the only thing that pops out from them is the relief of the numbers and the art in some cases, like the mountains in colorado's plate.

As far as your texture for it. Did you paint it? Because it doesnt look like the one I saw today...yours kinda looks cartoonish, maybe too clean looking. Might want to think about taking a picture of one and working with that as a main texture file.

As you said earlier "dirty can be more realistic" and I definitley think that this is the case here. Otherwise I would say you are good to go.

Im only saying this stuff about the plate because I would hate to have that be the one thing to stand out when the whole bike looks awesome and realistic.

Hope this makes sense...its really late im going to sleep :zzz:

Good Luck in the finals...:attn: :attn:


Last edited by papalatistudios; 21-12-2005 at 07:03 AM.
# 112 21-12-2005 , 10:08 AM
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no crits from me, it looks great user added image


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 113 22-12-2005 , 04:00 PM
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YOU REALLY HAVE FOUND QUITE THE NICHE IN MODELS LIKE THIS ONE AND YOUR CAR. THEY ARE REALLY IMPRESSIVE. KEEP IT UP.


"So the Doctor Sais I wouldn't have so many nose bleeds if I kept my finger out of there."
~Ralph Wiggum
# 114 22-12-2005 , 07:40 PM
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look great man! Just for fun dilbert, since how many time do you work with maya?


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# 115 23-12-2005 , 12:16 AM
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I'm still waiting for the Blue and Preal White version.:p

# 116 23-12-2005 , 05:37 AM
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Vim, I purchased Maya last Christmas, and before that I worked a little with AutoCad. So about a year.

THX, sorry, been busy at work. I'm waiting for the weekend to do some final renders.

# 117 23-12-2005 , 06:47 AM
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# 118 23-12-2005 , 08:02 AM
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could use this in a movie.....brilliant!!!!user added image

# 119 23-12-2005 , 10:33 AM
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that is really sweeet. Only thing that I dont like is the shader of the seat, doesn't look that photo realistic.

# 120 23-12-2005 , 01:25 PM
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i agree, i think you should fix the shader on the wheels as well, with those fixed, its perfect:attn:


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