Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Ive just Started the color texturing on the face. Ive decided to do it in Zbrush instead of PS, its far easier, that the back and forth from PS to Maya. Z has some good custom brushes too...
Jay, Bro
Looking sweet man..
Sorry i havent posted a reply in here in forever...Been busy as hell.
I'll try and take time out of my evening tomorrow, to scan the thread a little better tomorrow and see if i have any crits..
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