Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 20-06-2004 , 03:54 PM
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Join Date: Jun 2004
Posts: 274

poly count

hi, does ony one know how to change the colour of the poly count dark green text to white or something? i can barely read it when its on a dark poly colour.

# 2 20-06-2004 , 03:57 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
I believe you can change that stuff under WIndow > Settings/Preferences > Colors

# 3 20-06-2004 , 05:09 PM
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Join Date: Jun 2004
Posts: 274
aah, cool thanks user added image does anyone know if theres a way to rest a group of points on an azis? so if i want to mirror something like a face down the middle, all of the middle points will be perfectly inline so that when i mirror it all of the points will be merged?

thanks for the last reply by the way (Y)

# 4 20-06-2004 , 05:16 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Use grid snap. Holding X, click and drag on the ARROW of the move tool and it will snap all the selected vertices along the grid instead of merging them all to a single grid point.

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