2 Textures on a nurb-surface?
Hi!
I have a problem with my tyre: I've created a projection-bump-map texture for my nurbs-tyre (see result in the attachment).
Now I want to add a similap texture, also a bump-map to the side of the tyre, there where the now assigned texture is invalid/looks wrong...
I though about a layered texture, but I do not know, how to create one with two textures and 2 3d-Projections (one cylindrical, as it is now, and the new one planar from the side...) in a way that they do not cross each other... Or is there a way to assign different textures to different parts of a nurbs-surface?
Please help me!
Best Regards
Markus S.