Mental Ray Render Error
When trying to render a specific scene using mental ray (and only with mental ray), I get this error: "Error: (Mayatomr.Geometry) : LeftHandShape, non-quadrilateral face in subdivision surface base mesh not supported, ignored."
The rendering process does not stop, but it only renders a black screen (blank).
Could someone please explain to me what this error means and how I would go about fixing it?
Thank you.
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