Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 05-11-2004 , 12:30 AM
rmajchrz's Avatar
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2nd car project(Audi TT)

Well I am still messing with the Audi project, just about ready for the chase scene. Any comments, suggestion or crit. would be helpfull.
car Shader done by gamingproverbs, Thanks.
previous thread(2nd car project)

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You know you spend to much time in Maya, when you try to Tumble in your browser. :-)

Last edited by rmajchrz; 05-11-2004 at 12:46 AM.
# 2 05-11-2004 , 12:23 PM
FubaR's Avatar
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nice !

could we see a wire and a diffrent view ?

# 3 05-11-2004 , 05:10 PM
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the roof looks like it caves in a bit in the middle.
also the wheels are a bit too shiny, maybe a bit too chrome and not aluminum enough looking to look realistic

# 4 05-11-2004 , 09:21 PM
ransick's Avatar
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modeling: :tup:
shader or/and lightning: :tdown:

user added image just a clear point of view user added image


...
# 5 06-11-2004 , 04:19 AM
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audiTT

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You know you spend to much time in Maya, when you try to Tumble in your browser. :-)
# 6 07-11-2004 , 03:47 AM
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Yea that roof is caveing, Thanks
AudiTT

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You know you spend to much time in Maya, when you try to Tumble in your browser. :-)
# 7 07-11-2004 , 04:09 AM
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personally -imo- i dont see the big deal with having all these reflections on a car. i would much rather see the car without the reflections.


I'm not a geek. I'm a nerd.

msn - g1842@hotmail.com
I'm up for a chat anytime.
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