it is a lot of grain, I downloaded the shader(CarMetallic Paint v2.0[RayTrace fix] from, Higend3d.com/maya/shaders/ posted by KaraMurat. Unitill today i didn't figure out how to decrease the grain. The Layared Sharder has a granite texture piped into the specular.Color of the 2nd blinn shader.
I figured out that decreasing the density attr. would lesson the (Metallic chip) look, But not enough to get it, not to look like grain. When set to 0, all grain is gone. But this defeats the purpose of even having the granite tex.
The end result was to just delete the granite tex, unitl i can figure out how to simulate Metallic chips.
here is the result without the granite tex.
You know you spend to much time in Maya, when you try to Tumble in your browser. :-)
Last edited by rmajchrz; 31-08-2004 at 05:39 PM.