Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I need some critiques; Its almost decided that the model will be htat one, and i think i wont texture it; ill just make some complex scene, and use htat character to interact with some objects; anyway, this is just for some designs, and a few backgrounds... so, i wont animate it a lot. If someone would like to comment somehitng to the model, please tell me it now ...
I decided to avoid the ears in the 3d model, becouse... i dont know, the boss of the project, didnt like them in the 3d version : P
So, the last render i made (and for a long time, it will be the last), is this...
the flie isnt very good; but.. i like it anyway .. hope that ull like it too...
Ill post produce the 3 renders, and ill post them in finished works. C&C are welcome, but i dont think ill change somehitng; ill just keep it in mind for the next works. ...
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off