This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Hey all. I'm trying to render half of my model's head in wireframe and the other half with the surfaces and fur I've created. I'd like to render it out as the head rotates. I'm having a bit of difficulty. It's probably just something simple I'm missing. Anyone have a suggestion?
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off