Here is a car I am working on while following along with (insert name here) Car Modeling here is my progress so far the silver areas have been converted to subpatches while the grey areas are still polys
make sure to bring the side skirts down inbetween the wheels. There should also be some material underneath the door, doors never go straight to the bottom of the body.
to convert polys into sub patch all you have to do is select the object then press "alt and tilda" tilda is the key next to the 1 key all you have to do from there is partail creases and full creases and it looks smooth
added some vinyls to side and picked a horrible looking colour its alright until you render but then the background reflection washes all the colour out
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