This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
this clock is the first part I have made of a larger scene so I suppose it should be in WIP but as this bit is technically finished I have posted it here. Enjoy,
Mat.
Last edited by happymat27; 19-02-2005 at 02:17 PM.
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