Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 08-04-2005 , 09:20 PM
Registered User
Join Date: Dec 2004
Posts: 30

MEL: copying animated attribute values

I have bat wings with animated finger joints. I get one wing flapping correctly and then copy the non-IK rotation attributes manually. Tedium. Big time. I'd like to use MEL to copy one wing's finger & wrist positions to the other. However, the manual says that "Each attribute can only have one driver", and the text suggests that what I want to do isn't supported.

Am I misreading this? It seems to me that mirrored motion is something that comes up frequently, so I would expect a tool that's been around as long as Maya would have some support for this sort of thing. How do people do what I'm trying to do?

I'm using Maya PLE 5, by the way.

Thanks.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads