Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 16-09-2005 , 06:03 PM
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nurbs booleans

hey i am noobish at nurbs so can anyone tell me how to nurbs boolean my goblin or give me a link to a tutorial that does this


# 2 20-09-2005 , 12:52 AM
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convert to polygons and then do the boolean commands

# 3 20-09-2005 , 02:24 PM
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okay there was no point in you even sayin that , read the question mate :headbang:


# 4 09-10-2005 , 04:24 PM
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Oh, sorry. I dont think there is a NURBS boolean command.

# 5 12-10-2005 , 05:10 PM
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Yes, There are the standard boolean commands for nurbs objects (union, subtraction, and intersection). Well, as of about maya 6 or 6.5. I haven't done much with them yet, so I haven't learned all their tricks yet. But search the maya documentation/help files - there's actually a whole bunch of random tutorials, one of which is one nurbs booleans.

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