Is it used for modeling? I saw that the devs on Doom 3 used it, and I read the interview, but I couldn't really decide whether other 3D tools were used for modeling.
Note that I am talking about modeling here, though. I realize that Zbrush does not have a rigging tool (although one is planned apparently) and has poor rendering/lighting effects.
Thanks!
PS: Yes, I have searched the forum. I heard a lot of people say something like they started out basic in Maya and added detail in Zbrush. How basic? Doom has some crazy models, so did they just make a BASIC shape and add all of the detail in Zbrush?
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Edit: One thing I forgot to mention, I also noticed Zbrush is almost excusively used for organic modeling, and not solid objects.