This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Nice start. Remember, try to resist the temptation to move on to the next chunk until you are 90% happy with the part you're working on. The last 10% is for final tweaks once you've modeled the whole car. That way you'll see your model come to life bit by bit, and hopefully motivate you to perfect each section.
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