This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Here is the start of my first car. It is going to be a Nissan 350z. I am going to be changeing the side panel becuase it looks odd. please comments, help, ect. wanted.
I'd suggest roughing in the whole thing, refining and then splitting off panels. It's much easier to get your seams right between panels and you keep some continuity from panel to panel.
Just to throw the cat amongst the pigeon's I find it much easier to model it part by part as per the tutorial on cgreality.com, still maintaining poly flow and creating nice seams.
P.S I've tried the other methods too but found this to be the best for me.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off