This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Magicsy ....to get basic shadows select your keylight (main light in the scene) and hit ctrl+ A then in the attribute editor under Shadows check Use "Depth Map Shadows", you will have to increase the resolution (just below where you checked) to suit your scene.
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