Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 04-11-2005 , 04:49 PM
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Nov/Dec - Norm - vIm

Realist I a cool idea ! I m don't have idea for this moment.

Comming Soon...user added image


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# 2 04-11-2005 , 07:57 PM
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pinball machine it si my idea for this moment...

This is a old model of pinball machine

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# 3 04-11-2005 , 07:57 PM
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another view

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# 4 04-11-2005 , 07:57 PM
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another view

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# 5 04-11-2005 , 09:48 PM
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I'm start a quick modelisation of my projet

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# 6 04-11-2005 , 09:49 PM
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zoom on score screen

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Last edited by vim; 04-11-2005 at 09:56 PM.
# 7 04-11-2005 , 09:58 PM
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nice choice! looking forward to seeing how it develops user added image

# 8 04-11-2005 , 10:00 PM
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another view

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# 9 05-11-2005 , 12:40 AM
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Update of my old pinball machine

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# 10 05-11-2005 , 12:44 AM
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Looking really nice! I thought in modelling a pinball machine too, but I gave up when I realized that was a very complex task, mainly the elements of table. Good luck!

# 11 05-11-2005 , 02:52 AM
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small update

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# 12 05-11-2005 , 06:41 AM
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Very nice modeling, and very fast I must say! You should be done with this in no time. Cant wait to see the final concept!user added image

# 13 05-11-2005 , 03:08 PM
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final gather test

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# 14 05-11-2005 , 03:09 PM
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zoom on the button console

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# 15 05-11-2005 , 03:41 PM
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coming along nicely! And quick!

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