Maya 2020 fundamentals - modelling the real world
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# 1 11-01-2006 , 06:48 PM
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Join Date: Nov 2004
Posts: 51

how 2 create this material + freebie for you

In this picture you can see that the objects have a very glossy finish and are also highly reflective. How can i create a shader/material like this?

About the FREEBIE

The picture is of a video that i can give you, please MSN (stickyhead@hotmail.com) so i can give it to you

26mb, 1952kbs, 25fps, 720x576, 9seconds, dv pal, loopable

this video is great if into vj'ing like myself

thanks for any help you can give me

Attached Thumbnails
# 2 12-01-2006 , 02:01 AM
MattTheMan's Avatar
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Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436
Sorry, but I'd rather not get that freebie.

but you do that (the material) by making a blinn material with (if you are using software rendering) a glow turned up about to 0.7, with a reflecrivity of about 0.7, and a color of very bright green.


Live the life you love, love the life you live
# 3 12-01-2006 , 03:25 PM
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Join Date: Nov 2004
Posts: 51
iv tried those setting but i can't seem to see a reflection? Although the surface is what im after just needs to be more reflective.


Last edited by stickyhead; 12-01-2006 at 03:37 PM.
# 4 12-01-2006 , 03:25 PM
mtmckinley's Avatar
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Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Make sure raytracing is turned on in your Render Globals.

# 5 12-01-2006 , 03:49 PM
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Join Date: Nov 2004
Posts: 51
thanks so much for the adivse guys im finially getting the kinda image i want to get


Last edited by stickyhead; 13-01-2006 at 12:18 AM.
# 6 13-01-2006 , 01:10 AM
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