Actually DeepUV I hear is better. I have searched arround and found that some say that in DeepUV you can select all of the faces of your object at once and then click on planar map. Then, you click on unfold, which unfolds the uv's into a flat tinfoil like way, and the rest is minor tweeking after that.There are a few apps that claim to ease UV mapping , but in truth there is no way round spending the time to unwrap the UV's properly