This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
I have a simple polygonal cube.I have applied a lambert.
tried to assign an avi texture to one of the faces.
the avi was created in maya so theres no fancy compression but I cant get it to work.has anyone had any success using an avi as a shader? and if so how?
thanks
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