hehehe, How many times do we get to talk about this question. well, over time i've found a couple more things to take into consideration.
#1 do you have Deep Paint, if not, texturing nurbs gets really annoying
#2 do you have lots of RAM. If not, high ploy counts will slooooooooooooooowwwww you down.
#3 do you have Zbrush, if not you'll need to practice a while to get those nice smooth object with polygons.
Overall, most people find polygons easier and more forgiving than nurbs. however, DO NOT foresake one for the other, use both and convert when needed or just create a mixed surface model.
On another note, dont forget about your friendly sub-d surfaces and Connect Poly Shape mel.
Goat Cheese Rules...... Peace.
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And after calming me down with some orange slices and some fetal spooning,
E.T. revealed to me his singular purpose.
--TOOL, 10,000 Days---
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