Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 15-11-2002 , 08:17 AM
raul's Avatar
Registered User
Join Date: Jul 2002
Location: long island n.y
Posts: 484

Space Dude....

Dood. :banana:

enjoy.. my treat.

# 2 15-11-2002 , 12:01 PM
Darkware's Avatar
Subscriber
Join Date: Oct 2002
Location: USA
Posts: 1,172
Nice work. Keep it up. I like the basic look he has.

# 3 15-11-2002 , 12:11 PM
Roman's Avatar
Supreme Being
Join Date: May 2002
Location: Athens, Greece
Posts: 1,123
nice man.. you gonna texture this one too.. or still gonna do some more modelin' on him..?
keep ti up man..

# 4 15-11-2002 , 02:13 PM
Kurt's Avatar
Registered User
Join Date: May 2002
Location: Niagara Falls, Canada
Posts: 5,310
Good start, just make the arms a bit longer=)


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 5 15-11-2002 , 11:35 PM
raul's Avatar
Registered User
Join Date: Jul 2002
Location: long island n.y
Posts: 484
oh really kurt.. umm okay.

thanks guys yeah alot of texturing. what i notuced with what alot of the guys are doing now. is a whole lot of gadet and gizmos.

nick and nacks added to the model. not so low poly.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads