Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 20-05-2006 , 01:48 AM
Eldwick's Avatar
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Join Date: Mar 2006
Location: Washington, DC
Posts: 195

Eye rigging

How would I go about rigging eyes to a character, I watched the tut on the digital tutors website but if you move the enire character it messes up, any suggestions will help:blush:

# 2 20-05-2006 , 10:34 AM
bcrichplayer's Avatar
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Join Date: Apr 2006
Location: Perth Australia
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Personally i would parent them to the body head or what ever it is ur modeling. Then create a locator and parent the locator to the eye so that when u move the locator or rotate it the eyes will follow the locator.
Hope this helps


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