Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 27-02-2013 , 06:22 AM
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Join Date: Feb 2013
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Eye rigging

I parented my eyes to my head joint and they don't rotate correctly. I froze transformations which seems to have helped a lot of people on this forum but it did not fix my issue. I even tried creating a brand new sphere and parenting it to the head joint and it still does not rotate properly breaking through my model face.

# 2 27-02-2013 , 02:48 PM
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Join Date: Dec 2005
Location: Toronto
Posts: 3,374
Can you post a screenshot of the problem rotation and the position of the eyes relative to the joints?

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