This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Hi,
I only started maya a few days ago and I want to know how to create an object that has an unusual shape like a hand or an animal. Do you make objects with curves and patches?
Thanks Peter
:headbang:
most people use polygons for modeling of organic objects... but take a look at the free dog tutorial on this site, cause it starts with nurbs. it'll give you a pretty good idea of how to model using nurbs.
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