That seems to have solved the problem - I've created a texture placement object on a test animation, and it looks fine once it's animated.
One thing that's bothering me though is that the texture placement object only seems to work when it is applied to a surface before it is animated. I've got about 20 mins of animated material, most of which has got characters that have not got their textures anchored in any way. Of course, this was really dumb of me to create this much material without actually learning something as fundamental as how to make a texture placement node, but I decided to jump into the deep end of animating and wanted to learn as I want along. Ooops.
So what I'm saying is, do you know of a way that I can automatically align the position of the reference object to the original suface throughout the whole timeline of each scene, without re-animating everything I've done so far?
Thanks for replying before, btw
Last edited by verneda; 12-12-2006 at 12:05 PM.