Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 17-03-2007 , 03:30 AM
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Giant

This is a giant I am modeling. No head yet. I'll eventually try some muscle cloth and hair simulations.

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# 2 17-03-2007 , 03:31 AM
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Here's the topology. All quads I think.

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# 3 17-03-2007 , 04:18 AM
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it's looking very nice - one thing that stands out is that the belly looks a little thin / straight at the side - you might want to bulge out the external obliques a touch.

also the toes are looking a little fiddly at the moment. I think they just need a bit more shaping so that they don't look so round.

# 4 17-03-2007 , 04:28 AM
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Yeah I should give him some love handles. And Yeah I know what you mean about the toes. I'll try and show the bone more. Thanks

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