This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
NextLimit do provide free tutorials from their site that give an overview of Maxwell. Personally, I say stick with MR (Mental Ray). Its faster and can produce the same results, with a little more tweaking. MR is an industry standard and therefore if you are going forward to look at a career in 3D, then practice MR (esp in the VFX industry).
Alan, I believe one of Framestores main Renderers is MR?
Chris (formerly R@nSiD) Twitter When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix
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it's used in our TV and longform departments. Not really for film though. We have prman for that if you wan to work in industry I would learn a renderman compliant renderer e.g. Air
Hey Alan!
I read on the MR site a big list of hollywood movies.
On the PixarRM site I read nearly the same list.
I got 2 queries:
1.So, who decides which renderer for which shot of the same movie?
2.Which are the renderers compatible with prman apart from air?
3.How do I get started learning Prman?
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