Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 14-05-2007 , 10:01 PM
AnthonyCg's Avatar
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Poly Building

I want to build a poly building with a lot of windows, but don't know how i could possibly model them all. Any suggestions?

Heres a pic of what I want to do.

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"The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man."

George Bernard Shaw - Man and Superman
# 2 15-05-2007 , 09:46 AM
arran's Avatar
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i think it depends on how close the building is to your camera and how much focus it gets in your scene. if it's in the background - i would just texture the windows.

if you want more detail, i would model one floor and it's windows, duplicate it, put the duplicate on top of the first, combine and merge them - you will now have two floors. duplicate this and put it on top of the original and you will have 4 floors. do it again and you will have 8 and so on - once you have the first floor it will take two seconds to build the rest of the building.

by the way, is that echo red? user added image

# 3 15-05-2007 , 10:02 AM
AnthonyCg's Avatar
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Thanx for the help. Got my named changed lol.:bandit:


"The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man."

George Bernard Shaw - Man and Superman
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