The trick to metal is that they are shiney so make sure you have the reflectivity set high on your material and make sure you have something to reflect you can map an invironment to your reflextion if you need to! With your color I like to map a photo of a flat piece of metal to it color but if not you can just adjust the color to look like whatever metal you are trying to simulate! You can also go online and find already set up materials for almost anything! Hope this helped you if not ask some more questions and ill try to answer them when i can!! Good luck!!!
Hey Getting a shiney metal surface depends on a lot of things post a picture of the scene you are working on and I may be a little more help to you! If its just a single object it will need something to reflect! If i have time i will try to make up a reflective material for you to see as an example! You should also look on line for Maya shaders if they are not just right atleast they may be able to send you in the right direction!
when it comes to metal you probably want to texture and/or use the specular color(tab) and don't use the normal color tab(much).
Maybe if you would post an image of what you are trying to create other people can help you more in depth
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