How do you render displacement with occlusion pass?
Hi,
I model this Alley which has all these cobble stones walls and I was wondering to show off a modeling reel, how do you render displacement map with Occlusion on it? I heard you have to do it separatately...
Or something about using the new 8.5 Surface Sampler and convert a jpeg of cobble stones to displacement...
Anyone know how the answers? Please let me know.
Thanks.