Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 10-09-2007 , 01:59 PM
Subscriber
Join Date: Sep 2005
Location: Illinois
Posts: 364

making shadow on the ground

Can anyone tell me how to make a shadow appear on the ground. I modeled a dungeon, and I have bars in the windows and I will have a light fog shining through and I want a shadow of the bars on the ground.

# 2 10-09-2007 , 03:01 PM
happymat27's Avatar
Subscriber
Join Date: Jul 2004
Posts: 1,257
Hey there Banksta,

Through the attribute editor, turn on the shadows of the light that is shining through the bars.

Should do the trick,

Mat.

# 3 10-09-2007 , 03:09 PM
happymat27's Avatar
Subscriber
Join Date: Jul 2004
Posts: 1,257
This scene has a spot light outside the room pointing down at the bars, it has fog and shadows turned on....

Attached Thumbnails
# 4 10-09-2007 , 04:32 PM
Subscriber
Join Date: Sep 2005
Location: Illinois
Posts: 364
thanks happymat

# 5 10-09-2007 , 05:35 PM
Subscriber
Join Date: Sep 2005
Location: Illinois
Posts: 364
happymat I tried but it didn't work.

I am trying to light this dungeon as a night scene where it's dark but I can see detail. I was able to do that but I also wanted a light fog going through the window and a shadow of the bars to show on the ground. When I put the light fog through the window and make sure shadows are checked it just gives me a light fog but no shadows of the bars on the ground.Also isn't there a way to change the light fog to a box shape, so I can fit it perfectly through the window.

Attached Thumbnails
# 6 10-09-2007 , 05:43 PM
happymat27's Avatar
Subscriber
Join Date: Jul 2004
Posts: 1,257
Hi Banksta,

are the bars modeled or have you used a transparency map?

Mat.

# 7 10-09-2007 , 07:53 PM
Subscriber
Join Date: Sep 2005
Location: Illinois
Posts: 364
I figured it out happymat thanks. I had a glass window in front of the bars and I guess it effected the shadows. I deleted the glass and they showed up fine. Here is my final render. By the way is there a tut around on how to create transparency maps. By the way let me know what you think. I will do a daytime render next.

Thanks for the help.

Attached Thumbnails
# 8 10-09-2007 , 08:52 PM
happymat27's Avatar
Subscriber
Join Date: Jul 2004
Posts: 1,257
Happy days!

Yeah putting glass into a window can do that!!

There's a free tutorial on this site showing how to create and use alpha maps and I made a quick tutorial for someone a while back showing how to use light fog with transparency maps....

Click THIS to watch it.

I'm sure that there are plenty more tutorials out there, I pretty much learnt through trial and error.

nice job by the way, could be a bit glloomier in the corners though. I look forward to seeing the daytime version.

Take it easy,

Mat.

# 9 10-09-2007 , 10:59 PM
Subscriber
Join Date: Sep 2005
Location: Illinois
Posts: 364
okay happymat I made it more gloomier.

Attached Thumbnails
# 10 15-09-2007 , 10:12 PM
danotronXX's Avatar
Subscriber
Join Date: Jun 2005
Location: cleveland ohio
Posts: 313
nice tut happymat. Didn't know you could get those extra manipulators from the spotlights.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads