Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
alright people im trying to create a new curve over an old one, i know that i could just duplicate it. but im trying to follow a tutorial where i need to vertex snap over the existing one so it becomes the same.
just move to the component tool, select the old curve and take your create cv tool, hit 'v' and then it should snap to the old curve points... and there u have your new curve.
then build a curve with the same number of points like the original curve, select both and snap now in the compnonent mode the new cuve points to the old.
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