Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
Hi i am trying to make a squrriel, i am kind of a newbie but this a school project that i really need to manage.
I made the squrriel with the modelling techniques found in the Cartoon Dog and Orc Head tutorial. Ive used NURBS, converted to polys.
When i try to attach a fur description it is crazy, it just doesnt handle well at all. Ive tried to normalise UVs and averaged Normals, but same problem. What is the trick to do this right?
You can reproduce the problem by making a Nurbs sphere, converting it to Polys and try to attach a fur. Why does this behave different that attaching the fur to a Poly sphere at the beginning?
Ok, that seems to help, auto mapping did help so then ill hope that i manage to learn enough about texturering UV-mapping to do this. Thanks for the help.
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