Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
only crit at the moment is the edge underneath the lips, between the lip and chin, there is a small edge, it looks a bit off if you look at the hole of the face.
Ok thanks for the comment i've tweaked that region a bit, a thing about it is that that's how is appears on the image planes that i am using, on the man that i am making.
Using the latest version of Maya!!!!
My ultimate goal is perfection!!!!
I have finished mapping it. Tomorrow i will start making the textures. The way that i use textures is that i make textures from fotos and use 2 programs Photoshop and Bodypaint 3D.
Using the latest version of Maya!!!!
My ultimate goal is perfection!!!!
With regards to the lower lip area, it does vary quite alot in that area from person to person. Some people have very little definition there whereas others have a complete 'shelf' so.... keep in mind the references people may be going by.
If I may make a suggestion, Eyes are almost in the exact center of the face, at least from a vertical stand point. I suggest that you either raise the chin or the lower the eyes. Then it will be in perfect proportion.
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