Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 23-02-2008 , 07:01 PM
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Join Date: Dec 2005
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UV - texture HELP

Hi
how can i create a perfect texture and UV for this model ?
It´s a simples model.

I was learning about modeling and now i´m moving to the textures...

I know a little bit about Setting UVs and i can create one for it (just don´t know the best way), but what i didn´t learn yet is how to make the textures "flow" and be continuous / seamless.

I would like to understand the theory of unwrapping polygons.

I also have saw somethings about baking texture but don´t know what if this is the way.

When i UV this model i can texture 3 parts but i don´t know how to make them connect to the other faces.

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# 2 24-02-2008 , 06:34 AM
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# 3 24-02-2008 , 07:22 AM
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Join Date: Dec 2005
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Thanks RockyMills_01
i already saw this tutorial. It´s good but doesn´t cover the seamless texturing. The texture of the top doesn´t really connect to the cylindrical shape.

# 4 03-03-2008 , 06:55 AM
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Join Date: Dec 2005
Posts: 13
Anybody there ?!
Please, give me some help!
how could i texture this model ?

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