This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
make sure that the image you're applying to your lambert's transparency is just black and white, and is only an outline of the item that you want to be visible... if you use the same image for your transparency as your color, it treats it as a grayscale and certain parts of the image will be more transparent than others instead of a solid image with the borders gone.
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