i dont think there is much smart about a program that makes a bump map.., the only thing smart is the guy who.., err.., 'made it.' (he is pulling in the dough)
if you have PS you have the best bump, spec and diffuse program there is (that i know of)
learn about levels as in black and white (contrast)
take the image into PS.., desatuate it.., and you have your bump. you can use the levels in the layers effects to clip it so there is not lot of middle levels.., means.., there is CONTRAST.., this is your bump map. even simpler. drop the same image you are using for the texture onto the blinn node (as an example) and choose 'bump' from the selection.., then you will need to adjust the bump depth to suite you.
you can make a good diffuse map using the red channel and a good spec map using the blue.., make sure they are desturated (black and white) go to the channels window next to layers. adjust the lavels.., especially for the spec map.
from all these you can make a very good displacement map too.., that how photorealistic actors are being done (spiderman 3, as an example.., the guy with the metal arms.., is in fact ofetn a 3D model).., i saw a lecture with Paul Devec recently.., thats where i got this info.., very friendly guy too.., id dig to hang with guys like that.
if i have made any errors here please speak up.., i dont want to spread bad info.., because what i said was from memory.
carnivorous plants?? nothing odd there.., they are great.., i used to do it.., you must have time and patience and be very caring with them.., unless you just like to feed them flies.., in that case.., yuo're eveil
take it easy and life will be easy
Last edited by mirek03; 06-09-2008 at 08:50 PM.